3Dconnexion SpaceNavigator is not recognized by the Gamepad API on Windows

NEW
Unassigned

Status

()

Core
DOM: Device Interfaces
P5
normal
3 years ago
7 months ago

People

(Reporter: Timo Sturm, Unassigned)

Tracking

({html5})

Firefox Tracking Flags

(Not tracked)

Details

(Reporter)

Description

3 years ago
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/46.0.2490.86 Safari/537.36

Steps to reproduce:

System: Win 7 Enterprise 64-bit

1. Connect the 3Dconnexion Spacenavigator (http://www.3dconnexion.de/products/spacemouse/spacenavigator.html)
2. Open Firefox 42.0 or Beta or Nightly and go to: http://www.html5rocks.com/en/tutorials/doodles/gamepad/gamepad-tester/tester.html
3. Try to interact 


Actual results:

The SpaceNavigator is not recognized and nothing happens 


Expected results:

The Gamepad API should recognizes the SpaceNavigator like in Chrome or Firefox 41.0.2 on Ubuntu 15.04
(Reporter)

Updated

3 years ago
Keywords: html5
OS: Unspecified → Windows
Hardware: Unspecified → All

Comment 1

2 years ago
I can confirm this is the case as well on latest Mac OS with Firefox 48.0. Works perfectly with Chrome.

http://html5gamepad.com/ or doing "navigator.getGamepads()" in the console is useful to test as the link above is broken.

Thanks!
Leaving this open, 'cause it's a valid feature request.

That said, the SpaceNavigator doesn't expose itself as a regular HID device, which is why our APIs don't pick it up. There's special case code to do this in Chrome.
Status: UNCONFIRMED → NEW
Ever confirmed: true
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