Closed
Bug 1227542
Opened 9 years ago
Closed 8 years ago
Remove the "single paint buffer" code path in TiledContentClient.
Categories
(Core :: Graphics: Layers, defect)
Core
Graphics: Layers
Tracking
()
RESOLVED
FIXED
mozilla50
Tracking | Status | |
---|---|---|
firefox50 | --- | fixed |
People
(Reporter: nical, Assigned: nical)
Details
Attachments
(1 file)
16.42 KB,
patch
|
jnicol
:
review+
|
Details | Diff | Splinter Review |
DrawTargetTiled is now enabled everywhere so there's no reason to keep the old code around.
Assignee | ||
Comment 1•9 years ago
|
||
Attachment #8691394 -
Flags: review?(jnicol)
Comment 2•9 years ago
|
||
Comment on attachment 8691394 [details] [diff] [review] Remove the -now unused- code paths Review of attachment 8691394 [details] [diff] [review]: ----------------------------------------------------------------- looks good
Attachment #8691394 -
Flags: review?(jnicol) → review+
Comment 3•9 years ago
|
||
If we start tiling with d2d, then we're going to want to use this.
Assignee | ||
Comment 4•9 years ago
|
||
(In reply to Matt Woodrow (:mattwoodrow) from comment #3) > If we start tiling with d2d, then we're going to want to use this. Oh noes... I hope that we'll decide to do the scenegraph and skip tiling with d2d (or just use DrawTargetTiled with huge tiles). Perhaps we could have a separate TiledContentClient for D2D. I'll hold off landing this for now.
Pushed by nsilva@mozilla.com: https://hg.mozilla.org/integration/mozilla-inbound/rev/6865c385e7f2 Remove the unused single paint buffer code paths from TiledContentClient. r=jnicol
Comment 6•8 years ago
|
||
bugherder |
https://hg.mozilla.org/mozilla-central/rev/6865c385e7f2
Status: NEW → RESOLVED
Closed: 8 years ago
status-firefox50:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla50
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Description
•