Closed Bug 1233626 Opened 4 years ago Closed 4 years ago
Regression in Web
GL 1 .0 .2 conformance: conformance/glsl/variables/glsl-built-ins .html
Steps to reproduce: On Windows with Nvidia hardware navigate to: https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/glsl/variables/glsl-built-ins.html Results: Testing gl_MaxDrawBuffers vertex shader fragment shader FAIL should be green at (0, 0) expected: 0,255,0,255 was 255,0,0,255 vertex shader fragment shader FAIL should be green at (0, 0) expected: 0,255,0,255 was 255,0,0,255 Chrome passes all the tests. Firefox used to pass, but now fails with nightly.
Jeff or Kyle, Are there automated tests to prevent these regressions? I take it this will be fixed upstream too?
On my laptop with Intel(R) HD Graphics 4000 43.0.1: Pass 46.0a1 (2015-12-18): Fail
On my Linux laptop, nightly is also failing this test. Updated platform.
OS: Windows → All
This is the only outstanding failure for my test machines.
Assignee: nobody → jgilbert
Attachment #8716111 - Flags: review?(jmuizelaar) → review+
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