Closed
Bug 1260960
Opened 9 years ago
Closed 9 years ago
Check skiaGL is enabled before calling skiaGLTex()
Categories
(Core :: Graphics: Canvas2D, defect)
Core
Graphics: Canvas2D
Tracking
()
RESOLVED
FIXED
mozilla48
| Tracking | Status | |
|---|---|---|
| firefox48 | --- | fixed |
People
(Reporter: pchang, Assigned: pchang)
Details
(Whiteboard: [gfx-noted])
Attachments
(1 file)
This bug is created from bug 1254447 comment 23.
Should we avoid calling SkiaGLTex() if we don't have SkiaGL? Instead of this:
GLuint skiaGLTex = SkiaGLTex();
if (mIsSkiaGL && skiaGLTex) {
...
do this:
GLuint skiaGLTex = 0;
if (mIsSkiaGL) {
skiaGLTex = SkiaGLTex();
}
if (skiaGLTex) {
...
| Assignee | ||
Updated•9 years ago
|
Assignee: nobody → howareyou322
Whiteboard: [gfx-noted]
| Assignee | ||
Comment 1•9 years ago
|
||
Review commit: https://reviewboard.mozilla.org/r/43399/diff/#index_header
See other reviews: https://reviewboard.mozilla.org/r/43399/
Attachment #8736572 -
Flags: review?(snorp)
Comment on attachment 8736572 [details]
MozReview Request: Bug 1260960 - Check skiaGL is enabled before calling skiaGLTex(), r?snorp
https://reviewboard.mozilla.org/r/43399/#review40087
Attachment #8736572 -
Flags: review?(snorp) → review+
Comment 4•9 years ago
|
||
| bugherder | ||
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla48
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Description
•