Closed Bug 1265145 Opened 9 years ago Closed 9 years ago

There's a missing line in this tutorial which may cause confusion: gl.vertexAttribPointer()

Categories

(Developer Documentation Graveyard :: API: Miscellaneous, defect, P5)

All
Other
defect

Tracking

(Not tracked)

RESOLVED FIXED

People

(Reporter: mantissa.sys, Unassigned)

References

()

Details

:: Developer Documentation Request Request Type: Correction Gecko Version: unspecified Technical Contact: :: Details Hi MDN, Can you add this as line 3 under the heading 'Updating the shaders': gl.vertexAttribPointer(texCoordAttribute, 2, gl.FLOAT, false, 0, 0); This is actually very important, without it the texture example will not work.
Added! btw, account creation on MDN is enabled again, so if you like, feel free to sign-up and make more tweaks to the MDN docs. :-)
Status: UNCONFIRMED → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
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