[WebGL2] pass gl.getActiveUniformBlockName in gl-object-get-calls.html

RESOLVED FIXED in Firefox 50

Status

()

Core
Canvas: WebGL
RESOLVED FIXED
2 years ago
2 years ago

People

(Reporter: jerry, Assigned: jerry)

Tracking

unspecified
mozilla50
Points:
---

Firefox Tracking Flags

(firefox50 fixed)

Details

Attachments

(1 attachment)

Gecko doesn't return null value when we have error.
Created attachment 8775832 [details] [diff] [review]
return null for webgl GetActiveUniformBlockName() error. v1
Attachment #8775832 - Flags: review?(jgilbert)
Attachment #8775832 - Flags: review?(jgilbert) → review+
Just a simple fix.
Please land the attachment 8775832 [details] [diff] [review] to m-c.
Keywords: checkin-needed

Comment 3

2 years ago
Pushed by ryanvm@gmail.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/3776797b6c71
Return null for webgl GetActiveUniformBlockName() error. r=jgilbert
Keywords: checkin-needed

Comment 4

2 years ago
bugherder
https://hg.mozilla.org/mozilla-central/rev/3776797b6c71
Status: ASSIGNED → RESOLVED
Last Resolved: 2 years ago
status-firefox50: --- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla50
You need to log in before you can comment on or make changes to this bug.