Handle play state changes in state objects of MDSM

RESOLVED FIXED in Firefox 52

Status

()

defect
P3
normal
RESOLVED FIXED
3 years ago
3 years ago

People

(Reporter: jwwang, Assigned: jwwang)

Tracking

unspecified
mozilla52
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(firefox52 fixed)

Details

Attachments

(1 attachment)

Assignee

Description

3 years ago
This allow different policy for different state objects. E.g. we want DecodingState to enter dormant aggressively when playback is paused for a long time.
Assignee

Updated

3 years ago
Assignee: nobody → jwwang
Priority: -- → P3
Comment hidden (mozreview-request)
Assignee

Updated

3 years ago
Attachment #8804969 - Flags: review?(kaku)

Comment 2

3 years ago
mozreview-review
Comment on attachment 8804969 [details]
Bug 1311924 - Handle play state changes in state objects of MDSM.

https://reviewboard.mozilla.org/r/88792/#review88026

Why don't we implement HandlePlayStateChanged() for the BufferingState?

Comment 3

3 years ago
mozreview-review
Comment on attachment 8804969 [details]
Bug 1311924 - Handle play state changes in state objects of MDSM.

https://reviewboard.mozilla.org/r/88792/#review88028
Attachment #8804969 - Flags: review?(kaku) → review+
Assignee

Comment 4

3 years ago
Thanks!

Comment 5

3 years ago
Pushed by jwwang@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/3e8ddc7e6575
Handle play state changes in state objects of MDSM. r=kaku

Comment 6

3 years ago
bugherder
https://hg.mozilla.org/mozilla-central/rev/3e8ddc7e6575
Status: NEW → RESOLVED
Last Resolved: 3 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla52
You need to log in before you can comment on or make changes to this bug.