Closed Bug 1317083 Opened 4 years ago Closed 4 years ago
.Texture YCb Cr Serialization | SEH exception with code 0xc0000005 thrown in the test body . @ (null):-1
58 bytes, text/x-review-board-request
https://treeherder.mozilla.org/logviewer.html#?job_id=39118039&repo=mozilla-inbound 11:33:17 INFO - TEST-START | Layers.TextureYCbCrSerialization 11:33:17 WARNING - TEST-UNEXPECTED-FAIL | Layers.TextureYCbCrSerialization | SEH exception with code 0xc0000005 thrown in the test body. @ (null):-1 11:33:17 WARNING - TEST-UNEXPECTED-FAIL | Layers.TextureYCbCrSerialization | test completed (time: 1ms)
Maybe this is related to bug 1311644. Checking.
Assignee: nobody → howareyou322
In bug 1311644, I added sleep in gtest to wait for IPDL connection but it might have chances that IPDL connection was still not available in window 7 VM. I added the loop to check IPDL connection and got the good try result in the following link. https://treeherder.mozilla.org/#/jobs?repo=try&revision=7fe39defbda6332162e84f8cff54ed0ae1780efc
Comment on attachment 8811148 [details] Bug 1317083 - Try to wait for IPDL connection before texture client creation, https://reviewboard.mozilla.org/r/93364/#review94494 If after the 5 retries the ImageBridge is not up I'd rather skip the test than run it with an invalid ImageBridge. This is super hacky so please add a comment explaining why we do the loop with Sleep(1).
Attachment #8811148 - Flags: review?(nical.bugzilla) → review+
Pushed by email@example.com: https://hg.mozilla.org/integration/autoland/rev/5ac0fb38b650 Try to wait for IPDL connection before texture client creation, r=nical
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