[PointerEvents] Long taps keeps firing the "pointermove"

NEW
Assigned to

Status

()

Core
DOM: Events
P2
normal
a year ago
3 months ago

People

(Reporter: cynthiatang, Assigned: stone)

Tracking

(Blocks: 1 bug)

53 Branch
x86_64
Windows 10
Points:
---

Firefox Tracking Flags

(firefox53 affected)

Details

(Reporter)

Description

a year ago
Steps to reproduce:
 1. Launch Firefox with Pointer Events
 2. Open http://rbyers.github.io/eventTest.html 
 3. Long tap in an empty area

Expected result:
 - pointerType="touch"

Actual result:
 - pointerType="touch"
 - But it keeps firing the "pointermove" 
 - Videos:
    - Enable pointerEvents: https://youtu.be/a9ziGiI99E4
    - Disable pointerEvents: https://youtu.be/ms7ClnXw0Co

Environment:
 - Devices: Surface 3
 - OS: Windows 10 Pro. (64bit)
 - Firefox:53.0a1 (2016-11-30) (64-bit)
Priority: -- → P2
(Assignee)

Comment 1

3 months ago
Without export MOZ_USE_XINPUT2=1, OS keeps firing mousemove and then we generates pointermove from those mousemove events.

As I know, the touch functionality is not working w/o export MOZ_USE_XINPUT2=1. And there are some bugs with MOZ_USE_XINPUT2=1.
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