Fix and reenable various webgl tests that use random images on the web
Categories
(Core :: Graphics: CanvasWebGL, task, P3)
Tracking
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| Tracking | Status | |
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| firefox54 | --- | affected |
People
(Reporter: bzbarsky, Unassigned)
Details
(Whiteboard: [gfx-noted])
Updated•9 years ago
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| Reporter | ||
Comment 1•9 years ago
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Comment 2•7 years ago
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This was fixed.
| Reporter | ||
Comment 3•7 years ago
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How is this fixed? As far as I can tell, still have tests in our tree that are truing to load stuff from https://get.webgl.org, which kills the test, so we are skipping them instead of running them.
Comment 4•7 years ago
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I thought we fixed this in a PR to the WebGL repo.
I'm not particularly worried about this, and I don't know the path forward to fixing this, but we can leave this open.
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Comment 5•7 years ago
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I thought we fixed this in a PR to the WebGL repo.
That fixed the tests pulling in a random image from somewhere on the web that wasn't even under the control of Khronos.
I'm not particularly worried about this
OK, if we're ok with the missing test coverage.
and I don't know the path forward to fixing this
Comment 0 generally describes the path, no?
Comment 6•7 years ago
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What we should probably do is add the two hostnames involved to our test HTTP server and map the relevant paths to something in-tree.
If you want to volunteer, sure, but this all sounds like whole days of work trying to track someone down to figure out how to do these things! I don't know how to move forward on those things.
Updated•3 years ago
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Description
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