WR only handle the GL_TEXTURE_2D texture target. With MacIOSurface, we will use the GL_TEXTURE_RECTANGLE target at gecko and pass that gl handle that into WR. This bug try to add one additional external texture type(GL_TEXTURE_RECTANGLE) in WR for MacIOSurface.
See Also: → https://github.com/servo/webrender/pull/997
https://github.com/servo/webrender/pull/997 was merged.
Status: ASSIGNED → RESOLVED
Last Resolved: 11 months ago
Resolution: --- → FIXED
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