Closed Bug 1363675 Opened 8 years ago Closed 8 years ago

Get D3D11Device from TextureSourceProvider if it exists.

Categories

(Core :: Graphics: Layers, enhancement)

All
Windows
enhancement
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla55
Tracking Status
firefox55 --- fixed

People

(Reporter: vliu, Assigned: vliu)

References

Details

Attachments

(1 file)

This bug was created since from a look into bug 1362366. The detail can see bug 1362366 Comment 5. Since the fix of this bug probably not fixing bug 1362366, I decided open this one ans see *see also* to that one.
See Also: → 1362366
Hi David, Could you please have a review? Really thanks.
Attachment #8866284 - Flags: review?(dvander)
Comment on attachment 8866284 [details] [diff] [review] 0001-Bug-1363675-Get-D3D11Device-from-TextureSourceProvid.patch Review of attachment 8866284 [details] [diff] [review]: ----------------------------------------------------------------- Looks good. It looks like this release assertion will fire if we attempt to upload a buffer, or composite to, a texture attached to a dead compositor. After bug 1363126 I would expect this to be nearly impossible to hit, so if it does, we should have some very interesting feedback.
Attachment #8866284 - Flags: review?(dvander) → review+
Assignee: nobody → vliu
Pushed by vliu@mozilla.com: https://hg.mozilla.org/integration/mozilla-inbound/rev/8cfb113ea73b Get D3D11Device from TextureSourceProvider if it exists. r=dvander
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla55
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