Closed
Bug 1365336
Opened 8 years ago
Closed 7 years ago
Ensure that VRDisplay.submitFrame respects preserveDrawingBuffer
Categories
(Core :: WebVR, enhancement)
Tracking
()
RESOLVED
FIXED
People
(Reporter: kip, Assigned: kip)
References
()
Details
The WebVR 1.1 spec states that "canvases created without preserveDrawingBuffer set to true will be cleared":
/**
* The layer provided to the VRDisplay will be captured and presented
* in the HMD. Calling this function has the same effect on the source
* canvas as any other operation that uses its source image, and canvases
* created without preserveDrawingBuffer set to true will be cleared.
*/
I suspect that we are not respecting preserveDrawingBuffer. We should verify if that is the case and fix this if we are not conformant.
Assignee | ||
Comment 1•8 years ago
|
||
I have corrected this in the patch landing in Bug 1381085.
Assignee: nobody → kgilbert
Depends on: 1381085
Assignee | ||
Comment 2•7 years ago
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The refactoring that fixes this has been moved from Bug 1381085 to its own Bug 1400457
Assignee | ||
Comment 3•7 years ago
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||
This has been fixed with the patch in Bug 1400457
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
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Description
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