59 bytes, text/x-review-board-request
We crash when copying from the texture to the SharedSurface because this path relies on GLContext::Screen() existing, but it does not.
2 years ago
Assignee: nobody → snorp
Comment on attachment 8874514 [details] Bug 1370308 - Don't crash when using SkiaGL with SurfaceTexture on Android https://reviewboard.mozilla.org/r/145882/#review151046
Attachment #8874514 - Flags: review?(jgilbert) → review+
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/mozilla-inbound/rev/069703dbf83d Don't crash when using SkiaGL with SurfaceTexture on Android r=jgilbert
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