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WebGL conformance test conformance/glsl/bugs/sampler-array-using-loop-index.html failures

NEW
Unassigned

Status

()

Core
Canvas: WebGL
P5
normal
4 months ago
4 months ago

People

(Reporter: Jukka Jylänki, Unassigned)

Tracking

55 Branch
Unspecified
Android
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

(Whiteboard: [gfx-noted])

(Reporter)

Description

4 months ago
Running

https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/bugs/sampler-array-using-loop-index.html?webglVersion=1&quiet=0

is seen to fail on
 - Samsung Galaxy S7 Edge SM-G935F - Android 7.0, Kernel 3.18.14-11104523 (NRD90M), Fennec 55.0a1 (2017-05-19), ARM Mali-T880, OpenGL ES 3.2 v1.r12p1-03dev0.228ab63cced004f840e7dd47b762a1d0
 - Samsung Galaxy S4 GT-I9500 - Android 5.0.1, Kernel 3.4.5-5676501, Fennec 55.0a1 (2017-05-19) - Imagination PowerVR SGX 544MP, OpenGL ES 2.0 build 1.10@2359475

but passes on
 - Apple MacBook Pro 13" 2016 - macOS Sierra 10.12.3 - Firefox Nightly 55.0a1 (2017-05-21) (64-bit) - Intel Iris Graphics 550 1536 MB 4.1 INTEL-10.22.29
 - Apple Mac Mini (Late 2012) - Ubuntu 16.04 Xenial, Kernel 4.4.0-78-generic 64-bit - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 4000, Intel Mesa DRI Ivybridge Mobile, OpenGL 3.3 (Core Profile) Mesa 12.0.6
 - Apple Mac Pro (Late 2013) - OS X El Capitan 10.11.6 - Firefox 55.0a1 (2017-05-22) (64-bit) - AMD FirePro D500 4.1 ATI-1.42.15
 - HP Notebook 14-am009no 14" - Windows 10 Home - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics (Intel HD 400?) Direct3D 11, 20.19.15.4509 9-1-2016, OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
 - Haswell - Windows 10 Home 64-bit - Firefox 55.0a1 (2017-05-22) (64-bit) - 2x ASUS NVidia GeForce GTX 1080 Ti Direct3D 11, v22.21.13.8189 (4-19-2017), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
 - Intel NUC6i7KYB Skull Canyon - Windows 10 Pro 10.0.14393 64-bit, Firefox 55.0a1 (2017-05-22) (64-bit) - Intel Iris Pro Graphics 580, 21.20.16.4534 (10-7-2016), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
 - Supermicro X10DAX 1.02 - Linux Mint 18 Sarah, Kernel 4.4.0-36-generic 64-bit, Firefox 55.0a1 (2017-05-22) (64-bit) - ASUS GeForce GTX 1060 OpenGL 3.2.0, NVIDIA 370.28
 - Microsoft Surface Pro 2 - Windows 10 Pro, Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 4400 Direct3D11 v20.19.15.4331 (11-18-2015), OpenGL ES 3.0 (ANGLE 2.1.0.dec065540d5f)
 - LG Nexus 5 - Android 6.0.1, Kernel 3.4.0-gcf10b7e (hammerhead M4B30Z), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 330, OpenGL ES 3.0 V@127.9 AU@(GIT@I98aee987eb)
 - Google Pixel XL - Android 7.1.2, Kernel 3.18.31-g416bf43 (marlin N2G47O), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 530, OpenGL ES 3.2 V@145.0 (GIT@Idb2b4cb785)
 - Huawei P10 Plus - Android 7.0, Kernel 4.1.18-gfd75bbb (VKY-L29), Fennec 55.0a1 (2017-05-19) - ARM Mali-G71, OpenGL ES 3.2 v1.r2p0-02dev0.f7269486f3e0e3b308edf85872e361f4
 - LG Nexus 4 - Android 5.1.1 Kernel 3.4.0-perf-gdffc258 (occam LMY48T), Fennec 55.0a1 (2017-05-19) - Qualcomm Adreno 320, OpenGL ES 3.0 V@104.0 AU@ (GIT@Id3510ff6dc) (no WebGL 2, missing standard_derivatives)
 - Samsung Nexus 10 - Android 5.1.1 Kernel 3.4.67-g84ad5a4 (mantaray LMY49J), Fennec 55.0a1 (2017-05-19) - ARM Mali-T604, OpenGL ES 3.1 (no WebGL2 because of lack of renderbuffer_color_float & renderbuffer_color_half_float)
 - Apple MacBook Air 13" Mid-2011 - macOS Sierra 10.12.3 - Firefox 55.0a1 (2017-05-22) (64-bit) - Intel HD Graphics 3000 2.1 INTEL-10.2.12 (no WebGL 2, missing transform_feedback extension)

Updated

4 months ago
OS: Unspecified → Android
Priority: -- → P5
Whiteboard: [gfx-noted]
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