Closed Bug 1382027 Opened 2 years ago Closed 2 years ago
Allow using an SVG <image> (SVGImage
Element) as a Canvas Image Source
Looks like the spec got changed to allow this at some point.
Assignee: nobody → bzbarsky
Status: NEW → ASSIGNED
Attachment #8887777 - Flags: review?(michael) → review+
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/mozilla-inbound/rev/c99d20ba408a Allow using an SVGImageElement as a CanvasImageSource. r=mystor
Hi Boris, is manual testing needed for this feature? If it's a yes, could you please file a request with the details to email@example.com?
I don't think manual testing is needed here; the patch includes automated tests.
I've documented this by making sure it is mentioned appropriately in https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Using_images https://developer.mozilla.org/en-US/docs/Web/API/CanvasImageSource and adding a note to the Fx56 rel notes: https://developer.mozilla.org/en-US/Firefox/Releases/56#Canvas_and_WebGL Let me know if you notice anything untoward. Thanks!
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