Closed
Bug 1393401
Opened 8 years ago
Closed 5 months ago
Support audio capture with more than 2 channels in getUserMedia
Categories
(Core :: WebRTC: Audio/Video, enhancement, P3)
Core
WebRTC: Audio/Video
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: achronop, Unassigned)
References
(Blocks 1 open bug)
Details
Bug 971528 allows to capture the max number of channels that the input device can offer. This is fine in most of the cases because most of the input device allow up to 2 channels. The problem is when the device is capable for more than stereo. In this case Firefox fails to initialize the audio stream.
A rough investigation shows that the failure happens in MediaEngineWebRTCMicrophoneSource::AllocChannel(). This bug will investigate if 2-channels is a hard limit for WebRTC code or we can change it and configure any number of channels. If it is a hard limit the input number of channels will be restricted.
| Reporter | ||
Updated•8 years ago
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Comment 1•8 years ago
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Mass change P2->P3 to align with new Mozilla triage process.
Priority: P2 → P3
Updated•4 years ago
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Assignee: achronop → nobody
Updated•3 years ago
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Severity: normal → S3
Comment 2•5 months ago
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hi everyone,
any news on it?
I really need to capture surround audio from capture device in to firefox...
Comment 3•5 months ago
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This has been implemented a while back, but it depends on the OS. Please file a new bug if it doesn't work for you. I just tested and it works well here on macOS. Don't hesitate to CC me.
Status: NEW → RESOLVED
Closed: 5 months ago
Resolution: --- → WORKSFORME
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Description
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