Open
Bug 1437535
Opened 7 years ago
Updated 3 years ago
WebGL2 occlusion queries seem broken
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Tracking
()
UNCONFIRMED
People
(Reporter: david.catuhe, Unassigned)
Details
(Whiteboard: [gfx-noted])
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/64.0.3282.140 Safari/537.36
Steps to reproduce:
* Go to http://www.babylonjs-playground.com/#QDAZ80#5
* Use the mouse and keyboard to rotate around the plane
Actual results:
* Sphere is not displayed when looking behind the plane
Expected results:
*Sphere should be displayed when looking behind the wall
Note: Demo works on Chrome
Updated•7 years ago
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Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
Updated•7 years ago
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Flags: needinfo?(jgilbert)
Whiteboard: [gfx-noted]
Updated•7 years ago
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Priority: -- → P3
Comment 1•6 years ago
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Behavior seems the same in Firefox and Chrome to me. It's possible an intervening ANGLE update fixed this.
Please retest!
Flags: needinfo?(jgilbert) → needinfo?(david.catuhe)
Updated•3 years ago
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Severity: normal → S3
Comment 2•3 years ago
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Clear a needinfo that is pending on an inactive user.
Inactive users most likely will not respond; if the missing information is essential and cannot be collected another way, the bug maybe should be closed as INCOMPLETE.
For more information, please visit auto_nag documentation.
Flags: needinfo?(david.catuhe)
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Description
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