Open Bug 1437535 Opened 7 years ago Updated 3 years ago

WebGL2 occlusion queries seem broken

Categories

(Core :: Graphics: CanvasWebGL, defect, P3)

58 Branch
defect

Tracking

()

UNCONFIRMED

People

(Reporter: david.catuhe, Unassigned)

Details

(Whiteboard: [gfx-noted])

User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/64.0.3282.140 Safari/537.36 Steps to reproduce: * Go to http://www.babylonjs-playground.com/#QDAZ80#5 * Use the mouse and keyboard to rotate around the plane Actual results: * Sphere is not displayed when looking behind the plane Expected results: *Sphere should be displayed when looking behind the wall Note: Demo works on Chrome
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
Flags: needinfo?(jgilbert)
Whiteboard: [gfx-noted]

Behavior seems the same in Firefox and Chrome to me. It's possible an intervening ANGLE update fixed this.

Please retest!

Flags: needinfo?(jgilbert) → needinfo?(david.catuhe)
Severity: normal → S3

Clear a needinfo that is pending on an inactive user.

Inactive users most likely will not respond; if the missing information is essential and cannot be collected another way, the bug maybe should be closed as INCOMPLETE.

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Flags: needinfo?(david.catuhe)
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