Closed Bug 1454289 Opened 7 years ago Closed 5 years ago

WebGL doesn't load, black screen

Categories

(Core :: Graphics: CanvasWebGL, defect, P3)

61 Branch
Unspecified
Android
defect

Tracking

()

RESOLVED WORKSFORME
Webcompat Priority ?

People

(Reporter: karlcow, Unassigned)

References

()

Details

(Whiteboard: [webcompat][gfx-noted])

This is a spin-off of webcompat 16438
https://webcompat.com/issues/16438


Steps to reproduce 

just go to https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

This is working on
* Chrome Android
* and Firefox Desktop Nightly 61

But NOT on Firefox Android Nightly 61


Console displays a series of
Error: WebGL: No further warnings will be reported for this WebGL context. (already reported 32 warnings) three.min.js:38:238 

and messages related to FrameBuffer.
Whiteboard: [webcompat] → [webcompat][gfx-noted]

Migrating Webcompat whiteboard priorities to project flags. See bug 1547409.

Webcompat Priority: --- → ?

See bug 1547409. Migrating whiteboard priority tags to program flags.

This is working for me in Firefox Preview. (It may be related to specific device, but WFM here).

Status: NEW → RESOLVED
Closed: 5 years ago
Resolution: --- → WORKSFORME
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