Open
Bug 1458255
Opened 7 years ago
Updated 6 months ago
Make sure we can survive gpu process death in debug builds
Categories
(Core :: Graphics: WebRender, enhancement, P3)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: jrmuizel, Unassigned)
References
(Blocks 1 open bug)
Details
Currently we'll assert that blob image related shared memory allocation succeeds. It doesn't succeed though, if the GPU process has died.
Updated•7 years ago
|
Blocks: stage-wr-trains
Priority: -- → P2
Updated•6 years ago
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Priority: P2 → P3
Reporter | ||
Updated•6 years ago
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Updated•2 years ago
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Severity: normal → S3
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Description
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