Closed
Bug 1459187
Opened 7 years ago
Closed 6 years ago
laggy scroll on heavy css page (purecss-francine)
Categories
(Core :: Graphics: WebRender, defect, P3)
Tracking
()
RESOLVED
FIXED
Tracking | Status | |
---|---|---|
firefox-esr52 | --- | unaffected |
firefox-esr60 | --- | disabled |
firefox59 | --- | disabled |
firefox60 | --- | disabled |
firefox61 | --- | disabled |
People
(Reporter: alice0775, Assigned: gw)
References
()
Details
(Keywords: perf)
Attachments
(1 file, 1 obsolete file)
17.17 KB,
text/plain
|
Details |
Steps To Reproduce:
0. Reduce browser height 800-900px
1. Open https://cyanharlow.github.io/purecss-francine/
2. Wait for render the page
3. Try scroll up and down with mouse wheel or scroll thumb
Actual Results:
It is laggy when WebRender is enabled
Comment hidden (off-topic) |
Reporter | ||
Updated•7 years ago
|
Attachment #8973195 -
Attachment is obsolete: true
Updated•7 years ago
|
status-firefox59:
--- → disabled
status-firefox60:
--- → disabled
status-firefox61:
--- → disabled
status-firefox-esr52:
--- → unaffected
status-firefox-esr60:
--- → disabled
Keywords: perf
OS: Windows 10 → All
See Also: → 1458373,
https://github.com/servo/webrender/issues/2715
Updated•7 years ago
|
Blocks: stage-wr-nightly
Priority: -- → P2
Comment 2•7 years ago
|
||
This is slow even with the patches from bug 1457466, because rendering is slow.
https://perfht.ml/2JVzsLR
Comment 4•6 years ago
|
||
This is a pretty malicious test case. I don't think we need to block nightly on it.
Updated•6 years ago
|
Summary: laggy scroll on heavy css page → laggy scroll on heavy css page (purecss-francine)
Updated•6 years ago
|
Priority: P2 → P3
Comment 5•6 years ago
|
||
We need to decide how good we need to be at this for release. Let's talk about this next Wednesday.
Updated•6 years ago
|
Depends on: picture-caching
Updated•6 years ago
|
Assignee: nobody → gwatson
Assignee | ||
Comment 6•6 years ago
|
||
This now scrolls very smoothly on my machine, with picture caching enabled by default.
It still takes a long time for the initial render, and we do invalidate / re-render on any changes to the scene geometry (e.g. resizing the window, opening devtools). It'd be nice to improve these in the future, but the general scrolling performance is good now, which covers the requirements for this bug.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
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Description
•