Closed
Bug 1489059
Opened 6 years ago
Closed 6 years ago
[Facebook] The call doesn't go through when it's made from the PC to a mobile phone.
Categories
(Core :: WebRTC, defect, P2)
Core
WebRTC
Tracking
()
VERIFIED
FIXED
Tracking | Status | |
---|---|---|
firefox-esr60 | --- | unaffected |
firefox62 | --- | unaffected |
firefox63 | --- | wontfix |
firefox64 | --- | verified |
People
(Reporter: obotisan, Unassigned)
References
Details
(Keywords: regression)
Attachments
(1 file)
[Note]:
- You need a PC and a mobile phone with the Messenger app installed on it and connected to the internet.
[Affected versions]:
- Beta 63.0b3
- Nightly 64.0a1
[Affected platforms]:
- Windows 10 x64
- macOS 10.13
- Ubuntu 16.04 x64
[Steps to reproduce]:
1. Log into Facebook.
2. Click on one of the friends from the list on the right side of the site.
3. Instead of messaging them try to call them.
[Expected result]:
- The call goes through.
[Actual result]:
- The call doesn't go through. There is nothing displayed on the mobile screen, only after you close the call. Then a notification is displayed.
[Regression range]:
- last good build: 2018-07-31
- first bad build: 2018-08-01
- Mozregression concluded that bug Bug 1476600(Stop reusing mids from stopped transceivers) might have caused this.
[Additional notes]:
- If the call is made from the mobile, then the call goes through without any issue.
Reporter | ||
Updated•6 years ago
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Comment 1•6 years ago
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ni? Bryon based on the mozregression result
Flags: needinfo?(docfaraday)
Priority: -- → P2
Comment 2•6 years ago
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So I just tried this, I don't see any failures in the JS log, so I don't think facebook is doing anything like hard-coding mids in the answer. It may simply be that they don't like the new format for the mids.
Flags: needinfo?(docfaraday)
Comment 3•6 years ago
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It looks like Facebook creates an offer (on Firefox) with one audio m-section, calls SLD, and then closes the PC. This is almost certainly just a case where the thing on the other end didn't like the SDP we created, which would be a facebook bug. Someone should give them a heads-up.
Flags: needinfo?(drno)
Comment 4•6 years ago
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Notified Facebook. Their frontend team is looking at it.
Flags: needinfo?(drno)
Reporter | ||
Comment 5•6 years ago
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I don't know if this information is useful or not, but I would like to mention the fact that this issue is not reproducing on Chrome. If the call is made from Chrome on a mobile device, the call goes through without any issues.
Comment 7•6 years ago
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Latest status is that Facebook is actively working on a fix on their end.
Flags: needinfo?(drno) → webcompat?
Updated•6 years ago
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status-firefox62:
--- → unaffected
status-firefox-esr60:
--- → unaffected
Updated•6 years ago
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Comment 8•6 years ago
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If I understand the last email from Facebook correctly this issue got fixed on their end.
Oana, could you please verify that it is fixed?
Flags: needinfo?(oana.botisan)
Reporter | ||
Comment 9•6 years ago
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I can still reproduce the issue using the latest Nightly 64.0a1 on Windows 10 x64. It's still has the same behaviour.
Flags: needinfo?(oana.botisan)
Comment 10•6 years ago
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I reached out to FB asking when the fix is expected to available to all users (assuming that they are maybe doing a staged roll out by default).
Comment 11•6 years ago
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Facebook is internally testing the fix right now.
Comment 12•6 years ago
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Comment 13•6 years ago
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The appears to be working for me. Tested in Firefox 64 for MacOS, voice & video calling an iPhone with the app.
Comment 14•6 years ago
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I also was able to place a call from Fx 64 to Messenger on iOS.
Looks like we now had several people verifying that it work again.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Comment 15•6 years ago
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Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:64.0) Gecko/20100101 Firefox/64.0 20181019100103
We have verified the mentioned behavior is not reproducible anymore. The facebook audio/video call is going through either the latest Nightly or Beta builds on a desktop to iOS or Android mobile device.
Verified platforms as follow:
Ubuntu 18.04 x64 to iOS/Android
Windows 10 x64 to iOS/Android
MacOS 10.14 to iOS/Android
Status: RESOLVED → VERIFIED
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Description
•