Closed Bug 1494763 Opened 6 years ago Closed 6 years ago

Share OpenGL contexts between windows

Categories

(Core :: Graphics: WebRender, enhancement)

64 Branch
enhancement
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla64
Tracking Status
firefox64 --- fixed

People

(Reporter: jrmuizel, Assigned: mattwoodrow)

References

Details

Attachments

(1 file)

This is an important step in being able to share more resources between OS windows.
1. It lets us reuse compiled shaders between windows
2. It lets us reuse textures between windows
Blocks: 1494760
Some of the work for this is happening in https://bugzilla.mozilla.org/show_bug.cgi?id=1492723#c3
Depends on: 1491442
Assignee: nobody → matt.woodrow
Blocks: 1492723
Comment on attachment 9013526 [details]
Bug 1494763 - Use a single shared GLContext in RenderThread when we support it. r?sotaro

Sotaro Ikeda [:sotaro] has approved the revision.
Attachment #9013526 - Flags: review+
Blocks: 1495902
Pushed by mwoodrow@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/9c9d32068acf
Use a single shared GLContext in RenderThread when we support it. r=sotaro
https://hg.mozilla.org/mozilla-central/rev/9c9d32068acf
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla64
No longer depends on: 1491442
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