testcase from bug 1123075 performs poorly on WR, and takes several GB of RAM on higher count
Categories
(Core :: Graphics: WebRender, defect, P3)
Tracking
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People
(Reporter: mayankleoboy1, Unassigned)
References
(Blocks 2 open bugs)
Details
Crash Data
Attachments
(2 files, 1 obsolete file)
Updated•6 years ago
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Comment 1•6 years ago
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Reporter | ||
Comment 2•6 years ago
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Comment 3•6 years ago
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Updated•6 years ago
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Updated•6 years ago
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Updated•6 years ago
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Updated•5 years ago
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Comment 4•5 years ago
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This test case reliably causes picture cache tiles to turn white for me on linux + nvidia. I've seen at least one bug on file where this white tile issue was hard to reproduce so this might be worth looking into.
Comment 5•5 years ago
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I tested this on a Linux machine with an nVidia GTX 1050 and also an AMD 5700XT. I also tried on a Win10 machine with the GTX 1050.
I didn't see any missing / white tiles unfortunately.
The performance sure was terrible though, we should definitely look into this. On level 7, it also eventually panics with:
Attempting to allocate a texture of size 1024x8600 above the limit
And reverts to the Basic compositor.
Updated•5 years ago
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Comment 6•4 years ago
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After bug 1637953 landed, the testcase turns white after 10 seconds or so, with an error of allocating a large texture. And reverts to the d3d11 compositor
Updated•4 years ago
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Updated•4 years ago
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Comment 8•3 years ago
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On my (beefy) linux desktop, frame building is the slowest part on the webrender side of things. I'm not seeing glitches anymore.
Recent profile: https://share.firefox.dev/3IVhoR9
Updated•2 years ago
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Comment 9•2 years ago
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Closing because no crashes reported for 12 weeks.
Comment 10•2 years ago
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I think this bug was closed by mistake
Updated•7 months ago
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Description
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