Closed
Bug 1545806
Opened 7 years ago
Closed 7 years ago
DualShock 4 has problem to access axes when in Release
Categories
(Core :: DOM: Device Interfaces, defect)
Tracking
()
RESOLVED
FIXED
mozilla68
| Tracking | Status | |
|---|---|---|
| firefox68 | --- | fixed |
People
(Reporter: daoshengmu, Assigned: daoshengmu)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
It is good in Debug build and only happens in Release build. I guess we might have some variables didn't be initialized correctly.
| Assignee | ||
Updated•7 years ago
|
Assignee: nobody → dmu
| Assignee | ||
Updated•7 years ago
|
Type: enhancement → defect
| Assignee | ||
Comment 1•7 years ago
|
||
| Assignee | ||
Comment 2•7 years ago
|
||
We need to do value(0.0f), active(false) at its initializer list.
Pushed by dmu@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/127af2f6e16d
Correct the initializer list in Windows gamepad axis value constructor. r=qdot
Comment 4•7 years ago
|
||
| bugherder | ||
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla68
You need to log in
before you can comment on or make changes to this bug.
Description
•