Closed
Bug 1545806
Opened 5 years ago
Closed 5 years ago
DualShock 4 has problem to access axes when in Release
Categories
(Core :: DOM: Device Interfaces, defect)
Tracking
()
RESOLVED
FIXED
mozilla68
Tracking | Status | |
---|---|---|
firefox68 | --- | fixed |
People
(Reporter: daoshengmu, Assigned: daoshengmu)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
It is good in Debug build and only happens in Release build. I guess we might have some variables didn't be initialized correctly.
Assignee | ||
Updated•5 years ago
|
Assignee: nobody → dmu
Assignee | ||
Updated•5 years ago
|
Type: enhancement → defect
Assignee | ||
Comment 1•5 years ago
|
||
Assignee | ||
Comment 2•5 years ago
|
||
We need to do value(0.0f), active(false) at its initializer list.
Pushed by dmu@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/127af2f6e16d Correct the initializer list in Windows gamepad axis value constructor. r=qdot
Comment 4•5 years ago
|
||
bugherder |
Status: NEW → RESOLVED
Closed: 5 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla68
You need to log in
before you can comment on or make changes to this bug.
Description
•