MotionMark 1.1 - test "Multiply": scores with Firefox are inconsistent
Categories
(Core :: Graphics: WebRender, defect, P3)
Tracking
()
People
(Reporter: ordinimg, Unassigned)
References
(Depends on 1 open bug, Blocks 1 open bug)
Details
Attachments
(2 files)
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:67.0) Gecko/20100101 Firefox/67.0
Steps to reproduce:
With the landing of Webrender on Firefox stable, in my opinion, the most used benchmark to highlight the performance improvements obtained thanks to Webrender, will be MotionMark.
Of course it is desirable that Firefox works in the best way with this benchmark.
With my configuration, with tests run with Webrender enabled and not, I noticed some problems.
MotionMark ver1.1 and ver1.0
Firefox 67.0 64bit
Windows 10 build 1803 (display: 2560x1440 60hz)
GPU GTX1600 - 6GB (driver: 430.64)
CPU i5 6600K - 16GB
Actual results:
Scores are extremely variable and ridiculously scarce; in addition, with an activated webrender, they fall further.
Perhaps this test in version 1.1, has heavy fps measurement problems with Firefox, and Webrender makes it worse.
With other browsers (for example, the "old" Microsoft Edge) instead the scores are fairly constant.
With the version 1.0 of MotionMark, these inconsistencies in the scores in the Multiply test are not there, in fact, even with Firefox the scores are good and are not so fluctuating, moreover, by activating webrender, it gets (as expected) higher scores.
Updated•5 years ago
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Updated•5 years ago
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Updated•5 years ago
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Comment 1•3 years ago
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Running MotionMark 1.2 on macOS I see something similar.
Comment 2•3 years ago
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Comment 3•3 years ago
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The two graphs make the reason for the very different scores pretty obvious. Chrome's frame rate converges and ours is very bimodal
Updated•2 years ago
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Comment 4•1 year ago
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This should be fixed now.
Description
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