Closed
Bug 1595767
Opened 5 years ago
Closed 4 years ago
Don't use rayon for glyph rasterization unless there is a lot of glyphs to rasterize
Categories
(Core :: Graphics: WebRender, enhancement, P2)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
mozilla74
Tracking | Status | |
---|---|---|
firefox74 | --- | fixed |
People
(Reporter: nical, Assigned: bpeers)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
Dispatching work with rayon has an upfront cost that is not worth paying for just a few glyphs. In addition, if the rayon thread pool is saturated with low priority work we end up blocking frame building for a long time (seconds in the case of bug 1595708).
Assignee | ||
Updated•5 years ago
|
Assignee: nobody → bpeers
Assignee | ||
Comment 1•4 years ago
|
||
Updated•4 years ago
|
Status: NEW → ASSIGNED
Pushed by bpeers@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/29584a35d69a Don't use rayon for glyph rasterization unless there is a lot of glyphs to rasterize r=nical
Comment 3•4 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
status-firefox74:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla74
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Description
•