Closed
Bug 1604664
Opened 6 years ago
Closed 6 years ago
Enforce the WebRender shaders to be bound after the blend changes
Categories
(Core :: Graphics: WebRender, task, P3)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
mozilla73
Tracking | Status | |
---|---|---|
firefox73 | --- | fixed |
People
(Reporter: kvark, Assigned: kvark)
Details
Attachments
(1 file)
The Renderer currently issues set_blend
mixed with Shader::bind
. The blending is mostly set up first, but not every time. This comes up as a problem for the next-gen APIs where the blending and the shader are both a part of the pipeline state, and we don't want to eagerly be setting the new pipeline on the change of either.
What we could do is to enforce (.e.g. by a debug-only runtime flag) that there is always a call to bind a shader between a blend setting and a draw call. This would allow the Szeged team to unconditionally change the pipeline on the shader binding. See https://github.com/szeged/webrender/pull/342
Assignee | ||
Comment 1•6 years ago
|
||
Updated•6 years ago
|
Assignee: nobody → dmalyshau
Status: NEW → ASSIGNED
Pushed by dmalyshau@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/8b96d1241d11
WR force program rebinding after blend changes r=gw
Comment 3•6 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 6 years ago
status-firefox73:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla73
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Description
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