Closed Bug 1613712 Opened 2 years ago Closed 2 years ago
GLContext::Get VRFrame freezes when the canvas was not composited
Pushed by firstname.lastname@example.org: https://hg.mozilla.org/integration/autoland/rev/5e1fdd4ae2ff Pass a correct compositorConnection instead of null ptr in the GLScreenBuffer::CreateFactory call used to ensure that a not added to DOM canvas is ready for VR. r=jgilbert
You need to log in before you can comment on or make changes to this bug.