Closed Bug 1623647 Opened 4 years ago Closed 4 years ago

Picture caching allocates a lot of GPU memory

Categories

(Core :: Graphics: WebRender, defect, P3)

defect

Tracking

()

RESOLVED FIXED
mozilla76
Tracking Status
firefox76 --- fixed

People

(Reporter: nical, Assigned: nical)

References

(Blocks 1 open bug)

Details

Attachments

(1 file)

General observation that we dedicate a surprisingly high amount of GPU memory to picture cache tiles. The reallocation of the texture arrays for the tiles is costly (at least on intel). and things get generally slower when we are running low on memory (on intel).

example url https://www.sidewalklabs.com/

Assignee: nobody → nical.bugzilla
Status: NEW → ASSIGNED
Pushed by nsilva@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/610fe9c88f2e
Allocate one screen's worth of picture cache tiles in each direction instead of three. r=gw
Pushed by nsilva@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/7f88fbe20e03
Allocate one screen's worth of picture cache tiles in each direction instead of three. r=gw
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla76
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