Font rendering result in a bit bolder and darker than what is comfortable
Categories
(Core :: Graphics: Text, defect, P3)
Tracking
()
People
(Reporter: altianogerung, Unassigned)
References
Details
Attachments
(4 files)
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/80.0.3987.163 Safari/537.36
Steps to reproduce:
View a webpage on firefox desktop version
Actual results:
Rendered text is a bit bolder and darker.
Maybe this is subjective, but I feel like it is to many so should be treated important
Expected results:
Rendered font should be displayed as normal, not a little bit bolder or darker.
On a personal note,
I just wish for it better, so that I can move to use Firefox as primary
Comment 4•4 years ago
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Bugbug thinks this bug should belong to this component, but please revert this change in case of error.
Comment 5•4 years ago
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I assume that Gfx draws what Layout requests, so any differences probably happen at a higher level? Please feel free to send it back if that's not true. Thanks.
Comment 6•4 years ago
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I'm going to send this back to Graphics, as I think it's really about the rasterization or compositing of the glyphs at the gfx level, rather than something that Layout is requesting. At first I assumed it would be a case of -webkit-font-smoothing:antialiased
resulting in lighter-looking text in webkit/blink engines, but that doesn't appear to be the case in examples like Google search results.
The difference between Firefox and Safari (or Chrome) is pretty subtle, but it's there: I'll attach an image with side-by-side enlarged screenshots. The glyphs in Firefox look just a tiny bit heavier, as though a different kind of antialiasing has been used, or a different gamma, or something like that.
Note that if I apply -webkit-font-smoothing: antialiased
in Safari, and -moz-osx-font-smoothing: grayscale
in Firefox, both browsers give a noticeably lighter/thinner rendering, and (at first look, anyhow) they seem to match pretty closely. But without this, where I would in the past have expected to see subpixel rendering -- but now it seems to remain grayscale, but heavier -- there's a visible difference.
Comment 7•4 years ago
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Updated•4 years ago
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Comment 8•4 years ago
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Thanks Jonathan for confirming that everything is in good order on the Layout side and providing some extra details!
I'll leave it with Lee as the triage owner to see what we can do next. Thanks.
Comment 9•4 years ago
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Resetting severity to default of --
.
Comment 10•4 years ago
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Because this bug's Severity has not been changed from the default since it was filed, and it's Priority is P3
(Backlog,) indicating it has been triaged, the bug's Severity is being updated to S3
(normal.)
Description
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