Closed Bug 1632025 Opened 5 years ago Closed 5 years ago

SWGL checks for incorrect shader keys

Categories

(Core :: Graphics: WebRender, defect, P3)

defect

Tracking

()

RESOLVED FIXED
mozilla77
Tracking Status
firefox-esr68 --- unaffected
firefox75 --- unaffected
firefox76 --- unaffected
firefox77 --- fixed

People

(Reporter: lsalzman, Assigned: lsalzman)

References

(Regression)

Details

(Keywords: crash, regression)

Crash Data

Attachments

(1 file)

Bug 1604615 caused a regression due to changing the format of shader keys in the shader source to "name feature_feature" whereas before it was "name_feature_feature". Ideally, both are somewhat bad if a feature name has an underscore, so let's take this opportunity to clean it up and make the shader key use "name feature,feature", and only finally resolve it to "name_feature_feature" when we need to generate a filename.

Ugh, sorry Lee! I'd even noticed you had used the different key format than my WIP patches, but the change must have got lost in one of my many rebases and I forgot about it.

Status: ASSIGNED → RESOLVED
Closed: 5 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla77
Blocks: 1623720
Crash Signature: [@ BindAttribLocation ]
Keywords: crash
Has Regression Range: --- → yes
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