Closed Bug 1635616 Opened 5 years ago Closed 5 years ago

Optimize SWGL x86 bilinear filtering code

Categories

(Core :: Graphics: WebRender, enhancement)

x86
Unspecified
enhancement

Tracking

()

RESOLVED FIXED
mozilla78
Tracking Status
firefox78 --- fixed

People

(Reporter: lsalzman, Assigned: lsalzman)

References

(Blocks 1 open bug)

Details

Attachments

(1 file)

There's a lot of shuffling code in the inner loops that could be removed by more careful interleaving of pixels before doing the multiplications. Likewise, the setup code could more carefully pack coordinates together to reuse values. This gives us a total saving of around 12 SIMD intrinsic invocations, which is quite substantial. I also threw in some comments to make it a bit easier to follow...

Pushed by lsalzman@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/81c36b4b79c6 shuffling optimizations for SWGL x86 bilinear filtering code. r=jimb
Status: ASSIGNED → RESOLVED
Closed: 5 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla78
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: