Closed Bug 1638819 Opened 4 years ago Closed 4 years ago

Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D

Categories

(Core :: Graphics: WebRender, enhancement)

enhancement

Tracking

()

RESOLVED FIXED
mozilla79
Tracking Status
firefox79 --- fixed

People

(Reporter: sotaro, Assigned: sotaro)

References

Details

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(1 file)

Simple implementation of skipping SyncObjectD3D11Host::Synchronize().

More optimal thing could be done in Bug 1635629.

Assignee: nobody → sotaro.ikeda.g
Blocks: 1635629
Pushed by sikeda.birchill@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/dd8cc1613b92 Skip SyncObjectD3D11Host::Synchronize() when RenderTextureHosts do not use ID3D11Texture2D r=jrmuizel
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla79
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