Open Bug 1641056 Opened 6 years ago Updated 2 years ago

Make PTexture use IPDL refcounting

Categories

(Core :: Graphics, task, P1)

task

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()

People

(Reporter: handyman, Assigned: handyman)

References

(Blocks 1 open bug)

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(1 file)

We're refactoring this actor to use IPDL refcounting, as part of accessing the effort involved in migrating all IPDL actors to use IPDL refcounting. The goal is to reduce and stabilize the surface area of IPDL while providing greater stability and giving clients more actionable errors.

Depends on D76931

Blocks: 1641061
Component: Graphics: Layers → Graphics
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