Closed Bug 1648879 Opened 4 years ago Closed 4 years ago

SWGL is upside down on Windows

Categories

(Core :: Graphics: WebRender, defect, P3)

Desktop
Windows
defect

Tracking

()

RESOLVED FIXED
mozilla80
Tracking Status
firefox80 --- fixed

People

(Reporter: bpeers, Assigned: bpeers)

References

(Blocks 1 open bug)

Details

Attachments

(2 files)

Tested on unmodified branches/default/tip with WR enabled, the browser is upside down.
Hit detection seems to use the right-side-up image, ie. you still need to hover over elements in the upper left to see them highlight in the lower left.

Tested with a clean profile just to be sure:

  1. ./mach run --profile SWGL_TEST
  2. about:config -> add gfx.webrender.software.true
  3. close browser
  4. ./mach run --profile SWGL_TEST -> upside down :|
Blocks: sw-wr
Severity: -- → S3
Flags: needinfo?(lsalzman)

I can repro so I'll take it.

Assignee: nobody → bpeers
Flags: needinfo?(lsalzman)

Fix ODR violation: type of GLboolean must match gleam, else the unsafe{}
glue code will corrupt the parameters (and go out of bounds in
GetBooleanv). "Composite" was getting a garbage value for "flip".

Pushed by bpeers@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/43a6b9c2550c
SWGL on Windows upside down r=lsalzman
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla80
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: