Open Bug 1667917 Opened 4 years ago Updated 3 years ago

Allow binding WebGL IOSurface directly to CoreAnimation compositor layers

Categories

(Core :: Graphics: WebRender, enhancement)

Desktop
macOS
enhancement

Tracking

()

People

(Reporter: mattwoodrow, Unassigned)

References

(Blocks 2 open bugs)

Details

We currently do a copy from our WebGL IOSurface into a separate IOSurface owned by our compositor code.

We can get better performance by handing off the IOSurface directly to CoreAnimation.

Blocks: wr-mac, wr-perf
Severity: -- → S3
OS: Unspecified → macOS
Hardware: Unspecified → Desktop
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