Open
Bug 1685144
Opened 4 years ago
Updated 3 months ago
With some macOS Intel drivers, gfx.webrender.debug.texture-cache causes corrupted rendering
Categories
(Core :: Graphics: WebRender, defect)
Tracking
()
NEW
People
(Reporter: mstange, Unassigned)
References
(Blocks 1 open bug)
Details
On my machine, when the Intel GPU is in use, turning on gfx.webrender.debug.texture-cache
causes most glyphs to become black rectangles.
The corruption does not happen if I comment out this clear_texture
call.
That if
should probably check the gfx.webrender.debug.texture-cache.clear-evicted
pref value as well, so that setting gfx.webrender.debug.texture-cache.clear-evicted
to false
can be used as a workaround.
Reporter | ||
Comment 1•4 years ago
|
||
Or maybe there should be a new gfx.webrender.debug.texture-cache.clear-fresh
pref.
Updated•4 years ago
|
Severity: -- → S3
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Description
•