Open Bug 1685144 Opened 4 years ago Updated 3 months ago

With some macOS Intel drivers, gfx.webrender.debug.texture-cache causes corrupted rendering

Categories

(Core :: Graphics: WebRender, defect)

All
macOS
defect

Tracking

()

People

(Reporter: mstange, Unassigned)

References

(Blocks 1 open bug)

Details

On my machine, when the Intel GPU is in use, turning on gfx.webrender.debug.texture-cache causes most glyphs to become black rectangles.

The corruption does not happen if I comment out this clear_texture call.
That if should probably check the gfx.webrender.debug.texture-cache.clear-evicted pref value as well, so that setting gfx.webrender.debug.texture-cache.clear-evicted to false can be used as a workaround.

Or maybe there should be a new gfx.webrender.debug.texture-cache.clear-fresh pref.

Severity: -- → S3
Blocks: wr-todos
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