Closed
Bug 1691908
Opened 5 years ago
Closed 4 years ago
Make Texture2D the default instead of TextureArray
Categories
(Core :: Graphics: WebRender, task, P4)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
People
(Reporter: nical, Unassigned)
References
(Blocks 1 open bug)
Details
We have moved away from texture arrays in webrender in favor of Texture2D. However all of webrender's code assumes texture arrays unless specified otherwise.
For example if we don't specify an explicit shader feature flag, the texture array variant of that shader is selected, etc.
It would be less error prone to assume Texture2D by default.
In addition, we can probably remove support for texture arrays entirely, which would be a nice simplification.
Comment 1•4 years ago
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This happened.
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
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Description
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