Open
Bug 1713151
Opened 3 years ago
Updated 5 months ago
Tooling for debugging WebGPU presentation
Categories
(Core :: Graphics: WebGPU, enhancement, P5)
Core
Graphics: WebGPU
Tracking
()
NEW
People
(Reporter: kvark, Unassigned)
References
(Blocks 1 open bug)
Details
Presentation in WebGPU is a complex topic. It involves tight cooperation between WebGPU content side, server side, and WebRender. It's also fully on C++ side, so Rust tooling doesn't help there. We need a good way to diagnose presentation issues.
Ideally, we want the performance markers for each frame:
- when it's requested by JS
- when the GPU callback is issued, and we copy the data from it
- when WR locks the external texture
- when the frame is actually presented
Updated•1 year ago
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Updated•7 months ago
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Blocks: webgpu-triage
Updated•5 months ago
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No longer blocks: webgpu-triage
Priority: P3 → P5
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Description
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