Crash in [@ <unknown in igd10iumd64.dll> | CPixelShader::CLS::FinalConstruct]
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
People
(Reporter: sefeng, Unassigned)
References
Details
(Keywords: crash, Whiteboard: [not-a-fission-bug])
Crash Data
Maybe Fission related. (DOMFissionEnabled=1)
Crash report: https://crash-stats.mozilla.org/report/index/1767c069-5714-407b-8ca2-f06f40210707
Reason: EXCEPTION_ACCESS_VIOLATION_READ
Top 10 frames of crashing thread:
0 igd10iumd64.dll <unknown in igd10iumd64.dll>
1 igd10iumd64.dll <unknown in igd10iumd64.dll>
2 igd10iumd64.dll <unknown in igd10iumd64.dll>
3 igd10iumd64.dll <unknown in igd10iumd64.dll>
4 igd10iumd64.dll <unknown in igd10iumd64.dll>
5 d3d11.dll void CPixelShader::CLS::FinalConstruct
6 d3d11.dll void CLayeredObjectWithCLS<class CPixelShader>::FinalConstruct
7 d3d11.dll static void CLayeredObjectWithCLS<class CPixelShader>::CreateInstance
8 d3d11.dll long CDevice::CreateLayeredChild
9 d3d11.dll long NDXGI::CDevice::CreateLayeredChild
We have many other crashes in igd10iumd64.dll, so this is possibly a dup of them.
Comment 1•3 years ago
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This doesn't look like a Fission crash, even though the crash report in comment 0 has DOMFissionEnabled=1.
Updated•2 years ago
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Updated•2 years ago
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Comment 2•1 year ago
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The bug is linked to a topcrash signature, which matches the following criterion:
- Top 5 GPU process crashes on release
:bhood, could you consider increasing the severity of this top-crash bug?
For more information, please visit auto_nag documentation.
Comment 3•1 year ago
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Crash volume appears to be low-to-non-existent in recent releases, so I will leave Severity
were Jeff place it.
Comment 4•1 year ago
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Based on the topcrash criteria, the crash signatures linked to this bug are not in the topcrash signatures anymore.
For more information, please visit auto_nag documentation.
Description
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