Closed
Bug 1766383
Opened 3 years ago
Closed 6 months ago
A 4k video downloaded from youtube uses more "3d" than Chrome on local playback (but uses the same "Video codec 0")
Categories
(Core :: Graphics: WebRender, defect, P2)
Core
Graphics: WebRender
Tracking
()
RESOLVED
DUPLICATE
of bug 1891727
People
(Reporter: mayankleoboy1, Unassigned)
References
(Blocks 2 open bugs)
Details
Attachments
(2 files)
I have a 4k video downloaded from Youtube for local playback. (This is the "Blender tears of steel 44" video, so its open source etc.)
This is the comparison of Chrome Vs Nightly when playing the downloaded video locally from my system in fullscreen:
Nightly:
3d: 10%-15%
Video codec 0 : 20%
CPU : negligible
Chrome:
3d: negligible
Video codec 0 : 20%
CPU : negligible
Effectively, on playing the same video, Nightly uses more GPU and power. This might be a dupe of other bugs. Feel free to mark as such.
| Reporter | ||
Comment 1•3 years ago
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| Reporter | ||
Comment 2•3 years ago
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Comment 3•3 years ago
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That 3D part in GPU is related with color conversion and scaling, which are currently done by Firefox itself. Chrome and Edge are probably doing that via DirectComposition. There are some bugs related with that eg. bug 1724949, bug 1722447.
Component: Audio/Video: Playback → Graphics
Updated•3 years ago
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Blocks: video-perf
Updated•3 years ago
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Type: enhancement → defect
Updated•3 years ago
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Severity: -- → S3
Priority: -- → P2
| Reporter | ||
Comment 4•1 year ago
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This also repros on a 1440p VP9 video like this : https://www.youtube.com/watch?v=XF0R67X_zy0
| Reporter | ||
Updated•1 year ago
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Component: Graphics → Graphics: WebRender
Updated•1 year ago
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Blocks: wr-video-perf
| Reporter | ||
Updated•6 months ago
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Description
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