Open
Bug 1781036
Opened 2 years ago
Updated 8 months ago
Scrolling a SVG became worse after Webrender was enabled in Nightly
Categories
(Core :: Graphics: WebRender, defect)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: mayankleoboy1, Unassigned)
References
(Blocks 2 open bugs)
Details
Attachments
(2 files)
Open the attached SVG in nightly and scroll
ER: Smooth scrolling
AR: Janky scrolling
This has bug 1681921, which enabled sw-wr on small devices.
With D3d11, the scrolling was quite smooth and there was no checkerboarding.
Reporter | ||
Comment 1•2 years ago
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Reporter | ||
Updated•2 years ago
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Component: Graphics: WebGPU → Graphics: WebRender
Reporter | ||
Comment 2•2 years ago
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Reporter | ||
Comment 3•2 years ago
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Comment 4•2 years ago
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Could you please attach the about:support from the last good build? Your about:support indicates you get hardware webrender, so it's unlikely bug 1681921 changed anything.
Reporter | ||
Comment 5•2 years ago
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I wasnt clear here.
Before bug 1681921, I had D2d11. With bug 1681921, I got sw-wr. And somewhere from there, I got hw-wr.
The switch from d2d11 to WR (sw or hw) made scrolling SVG bad.
Flags: needinfo?(mayankleoboy1)
Reporter | ||
Comment 6•2 years ago
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Profile with latest nightly: https://share.firefox.dev/3Qab76T
Comment 7•2 years ago
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Looks like some big spikes in blob rasterizations.
Reporter | ||
Updated•8 months ago
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Blocks: wr-blob-perf
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Description
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