Open Bug 1795138 Opened 2 years ago Updated 7 months ago

Support High Refresh Rate Displays

Categories

(Fenix :: General, enhancement)

All
Android
enhancement

Tracking

(Not tracked)

People

(Reporter: csadilek, Unassigned)

References

Details

From github: https://github.com/mozilla-mobile/android-components/issues/6493.

Initially reported in https://github.com/mozilla-mobile/fenix/issues/7560

Steps to reproduce

  1. Open testufo.com
  2. Set "Count of UFOs" to 1

Expected behavior

Get 90FPS on a 90Hz Screen

Actual behavior

Getting 60FPS while Chrome gets 90

--

This may be supported using the frame pacing library:

https://developer.android.com/games/sdk/frame-pacing
https://source.android.com/devices/graphics/frame-pacing

It is probably also worth looking into how upstream Chromium achieves this, since high refresh rate displays will likely go up in use.

┆Issue is synchronized with this Jira Task

Change performed by the Move to Bugzilla add-on.

Severity: -- → N/A
Type: defect → enhancement
Duplicate of this bug: 1811569
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