Crash in GL: Caught GL error 507 (GL_CONTEXT_LOST) at flush
Categories
(Core :: Graphics, defect, P3)
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(Reporter: jesup, Unassigned)
Details
(Keywords: crash)
Attachments
(1 file)
9.30 KB,
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Local build based off m-c, with no graphics-related changes (WebTransport work). It's always possible a memory-trashing from the new code happened, though I think unlikely.
I was running the demo. Not certain exactly what I was doing when it crashed (editing or hitting Run to see if there was a syntax error)
Linux Fedora 36, NVidia proprietary drivers v515.57
Crashed in a debug build working with https://jsfiddle.net/c7Lbgzhd/1/
Updated•1 year ago
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Comment 2•1 year ago
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It seems like we won't be able to do much with this without a reproducible testcase. Ashley, you have a NVidia Linux? Can you reproduce with the jsfiddle in comment 0.
Comment 3•1 year ago
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I don't currently have nvidia proprietary drivers set up on any of my linux machines, I'll try to find the spare cycles to repro this.
Updated•1 year ago
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Updated•1 year ago
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Comment 4•1 year ago
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0x0507 is CONTEXT_LOST: https://kdashg.github.io/misc/gl/search-headers.html#str=0x0507
This looks like a bug in Gleam. We shouldn't crash (even in debug builds) when we get CONTEXT_LOST.
Updated•1 year ago
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Updated•1 year ago
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Updated•1 year ago
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Updated•3 months ago
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Description
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