Open Bug 1862347 Opened 1 year ago Updated 1 year ago

Crash in [@ igd10iumd64.dll | TOptImmediateContext::AcquireDevCtxIfaceNoSync]

Categories

(Core :: Graphics, defect)

Other
Windows 10
defect

Tracking

()

People

(Reporter: release-mgmt-account-bot, Unassigned)

References

(Blocks 1 open bug)

Details

(Keywords: crash)

Crash Data

Crash report: https://crash-stats.mozilla.org/report/index/6814d97b-b63f-4c72-ae87-b4e250231003

Reason: EXCEPTION_ACCESS_VIOLATION_READ

Top 10 frames of crashing thread:

0  igd10iumd64.dll  igd10iumd64.dll@0x332c0  
1  igd10iumd64.dll  igd10iumd64.dll@0x25ab38  
2  d3d11.dll  TOptImmediateContext::AcquireDevCtxIfaceNoSync  
3  ?  @0x0000020dca250e3f  
4  d3d11.dll  CContext::TID3D11DeviceContext_UpdateSubresource_Amortized<0>  
5  libGLESv2.dll  rx::StateManager11::applyUniformsForShader  gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp:3406
6  libGLESv2.dll  rx::StateManager11::applyUniforms  gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp:3438
6  libGLESv2.dll  rx::StateManager11::updateState  gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp:2350
7  libGLESv2.dll  rx::Context11::drawElementsImpl  gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/Context11.cpp:323
7  libGLESv2.dll  rx::Context11::drawElementsInstanced  gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/Context11.cpp:365

By querying Nightly crashes reported within the last 2 months, here are some insights about the signature:

  • First crash report: 2023-09-03
  • Process type: GPU
  • Is startup crash: No
  • Has user comments: No
  • Is null crash: Yes - 1 out of 11 crashes happened on null or near null memory address
Severity: -- → S3
Depends on: 1863288
You need to log in before you can comment on or make changes to this bug.