Open
Bug 1864498
Opened 6 months ago
Updated 1 month ago
Expected shader code compilation failures should pass
Categories
(Core :: Graphics: WebGPU, defect, P3)
Core
Graphics: WebGPU
Tracking
()
NEW
People
(Reporter: teoxoy, Unassigned)
References
(Blocks 2 open bugs)
Details
CTS tests that use t.expectCompileResult(false, '<code>');
seems to always? return FAIL
even if there was an error.
Example:
[cts.https.html?q=webgpu:shader,validation,decl,const:no_indirect_recursion_via_struct_attribute:*]
[:target="b";attribute="align"]
expected: FAIL
[:target="b";attribute="location"]
expected: FAIL
[:target="b";attribute="size"]
expected: FAIL
Naga does throw errors for those, so I was expecting PASS
es here.
Updated•6 months ago
|
Severity: S2 → S4
Priority: P2 → P3
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Description
•