Closed
Bug 1868744
Opened 10 months ago
Closed 10 months ago
If JS engine triggered a GC slice, don't trigger another too soon from CCGCScheduler
Categories
(Core :: DOM: Core & HTML, enhancement, P3)
Core
DOM: Core & HTML
Tracking
()
RESOLVED
FIXED
122 Branch
Tracking | Status | |
---|---|---|
firefox122 | --- | fixed |
People
(Reporter: smaug, Assigned: smaug)
References
(Blocks 1 open bug)
Details
(Whiteboard: [sp3])
Attachments
(1 file)
This is not for performance as such, but to reduce noise.
And tryserver results seem to hint that this is useful for that
https://treeherder.mozilla.org/perfherder/comparesubtest?originalProject=try&newProject=try&newRevision=6c22f5bc6a4f04158150383f010e066ec3b28200&originalSignature=4586009&newSignature=4586009&framework=13&application=firefox&originalRevision=01c54f106b2576c3faf7ae69aa98a230db627493&page=1
If more GC slices are needed, then JS engine will of course trigger them normally. It is just that CCGCScheduler won't be so eager to do it too.
Assignee | ||
Comment 1•10 months ago
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Pushed by opettay@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/6767f1605049
If JS engine triggered a GC slice, don't trigger another too soon from CCGCScheduler, r=jonco
Comment 3•10 months ago
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bugherder |
Status: NEW → RESOLVED
Closed: 10 months ago
status-firefox122:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 122 Branch
Updated•10 months ago
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See Also: → https://mozilla-hub.atlassian.net/browse/SP3-673
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Description
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