Closed
Bug 1870181
Opened 1 year ago
Closed 10 months ago
Crash in [@ igd10iumd64.dll | CContext::TID3D11DeviceContext_OMSetBlendState_<T>]
Categories
(Core :: Graphics, defect, P3)
Tracking
()
RESOLVED
WONTFIX
Tracking | Status | |
---|---|---|
firefox122 | --- | affected |
People
(Reporter: release-mgmt-account-bot, Unassigned)
References
(Blocks 1 open bug)
Details
(Keywords: crash)
Crash Data
Crash report: https://crash-stats.mozilla.org/report/index/06b64e29-4342-4a26-ab51-745510231214
Reason: EXCEPTION_ACCESS_VIOLATION_WRITE
Top 10 frames of crashing thread:
0 igd10iumd64.dll igd10iumd64.dll@0x424a4f
1 d3d11.dll CContext::TID3D11DeviceContext_OMSetBlendState_<2>
2 libGLESv2.dll rx::StateManager11::syncBlendState gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp:1285
2 libGLESv2.dll rx::StateManager11::updateState gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp:2332
3 libGLESv2.dll rx::Context11::drawElementsImpl gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/Context11.cpp:323
3 libGLESv2.dll rx::Context11::drawElementsInstanced gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/Context11.cpp:365
4 libGLESv2.dll gl::Context::drawElementsInstanced gfx/angle/checkout/src/libANGLE/Context.cpp:2709
5 libGLESv2.dll GL_DrawElementsInstanced gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_0_autogen.cpp:746
6 xul.dll gleam::ffi_gles::Gles2::DrawElementsInstanced x86_64-pc-windows-msvc/release/build/gleam-197b1a3a2dc0bb59/out/gles_bindings.rs:2297
6 xul.dll gleam::gl::impl$17::draw_elements_instanced third_party/rust/gleam/src/gles_fns.rs:1235
By querying Nightly crashes reported within the last 2 months, here are some insights about the signature:
- First crash report: 2023-10-15
- Process type: GPU
- Is startup crash: No
- Has user comments: No
- Is null crash: Yes - 1 out of 9 crashes happened on null or near null memory address
Reporter | ||
Comment 1•1 year ago
|
||
The Bugbug bot thinks this bug should belong to the 'Core::Graphics' component, and is moving the bug to that component. Please correct in case you think the bot is wrong.
Component: General → Graphics
Comment 2•1 year ago
|
||
Looks like dxBlendState->get()
is resolving to a near-NULL value. Kelsey, do you have any insight into this?
Severity: -- → S3
Flags: needinfo?(jgilbert)
Priority: -- → P3
Comment 3•10 months ago
|
||
WONTFIX unless volume increases.
Status: NEW → RESOLVED
Closed: 10 months ago
Flags: needinfo?(jgilbert)
Resolution: --- → WONTFIX
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Description
•