Open Bug 1888980 Opened 2 years ago Updated 7 months ago

Implement context lost/restored for WebGL when the GPU process crashes

Categories

(Core :: Graphics: CanvasWebGL, enhancement)

enhancement

Tracking

()

People

(Reporter: aosmond, Unassigned)

References

(Blocks 1 open bug)

Details

WebGL already implements context lost/restored for when the GL context itself is lost/restored in the compositor process. We should extend this to cover the case where the GPU process crashes, like we did for remote 2D canvas in bug 1887729.

See Also: → 1887729
See Also: → 1889424
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